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RI

Staff Software Engineer, Console (R&D) | Hands-On Development | Hybrid/Onsite

Console development Gamepad experience integration Debugging and performance troubleshooting

About the Role

Join Riot as a Staff Software Engineer for an unpublished R&D product, leading console development for one of our most exciting new games. You’ll help drive key features while mentoring and enabling other engineers through clear technical direction and high-quality execution.

Responsibilities

  • Own console-focused development for core game features, including hands-on implementation and debugging
  • Collaborate with engineering, QA, art, and design to meet creative and quality targets across multiple platforms
  • Integrate console-specific systems and deliver a polished gamepad experience
  • Address platform certification requirements and support readiness for release

Requirements

  • Strong experience building and debugging software systems in a game or real-time environment
  • Proficiency with console development workflows and platform integration
  • Ability to partner across disciplines (engineering, QA, art, design) to ship high-quality features
  • Experience delivering player-focused experiences and improving engineering practices

Benefits

  • Opportunity to work on innovative technology and a new, unreleased game
  • Collaborate with cross-functional experts across engineering and creative teams
  • Impactful role with visibility into critical features and platform readiness
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Posted on July 17, 2026
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